Simple Fisher

In this page we follow a step by step guide to quickly create a fisher character from any humanoid model

To create a fisher player from any humanoid model, follow these steps: 1. Create a new empty scene.

  1. Go to Tools -> Malbers Animations - > Create Test Scene

  2. Make sure that your model Rig is set to humanoid

  3. Drag your humanoid model into the scene

  4. Right Click in your humanoid model and select: Malbers Animation -> Create Fisher Player Simplified (No IK)

  5. Play the scene to make sure that the character can move around

  6. Save the created character as a prefab variant

  7. Configure the Rod Hand Position offset, like you would for any AC weapon.

  8. Done! Your fisher character is ready to be used in any game scene

Video Tutorial: https://youtu.be/sOaNRG0VrTQarrow-up-right

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