Spawn Fish
A StateMachineBehaviour that triggers fish spawn and despawn at a specific animation time. It connects with all the components that implement IFishSpawner
🔧 Inspector Settings

Spawn Time Normalized animation time (0 – 1) when spawn/despawn should occur.
Despawn
Unchecked: Calls
SpawnFish().Checked: Calls
DespawnFish()instead.
📈 Key Behavior
Trigger Logic
During update: Once animation reaches
spawnTime, fires once—eitherSpawnFish()orDespawnFish()based on thedespawnflag.
💡 Notes
Currently being used on Fishing_End_Catch_Fish and on Store_Fish_from_Holding aniations.
FishCatcher implements IFishSpawner
Last updated