🌊Fishable Area

To make any water in your game available for fishing we need to add FishableWater to it. Once we define what Fish Types are available on the area, the player will already be able to fish from it.


🔧 Inspector Settings

  • Fish Types A list of Fish Data, defines what Fish is available on this particular area

  • Remaining Time Purely a reference for a global variable that is used in another system, like UI Fish Strike, you usually don't want to change it.

  • Events: OnFishNibble: Invoked when a fish nibbles at the bait, not yet commited to biting it. OnFishBite: Invoked when a fish strikes and becomes hookable OnBiteWindowEnd: Invoked when the strike window ends (e.g. the fish got away).

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