Create Fisher Player
In this page we follow a step by step guide to quickly create a fisher character from any humanoid model
To create a fisher player from any humanoid, follow these steps: 1. Create a new empty scene.
Go to Tools -> Malbers Animations - > Create Test Scene
Make sure that your model Rig is set to humanoid
Drag your humanoid model into the scene
Right Click in your humanoid model and select: Malbers Animation -> Create Fisher Player
Play the scene to make sure that the character can move around
Save the created character as a prefab variant
Configure rod position and IK for both hands //the trickiest part, please refer to the video tutorial
Done! Your fisher character is ready to be used in any game scene
I’m working on a more complete documentation for this process, for now, the video tutorial is the best reference to follow.
Video Tutorial: https://youtu.be/sOaNRG0VrTQ
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